Tag Archives: Video games

Episode 100: The looming living room wars

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Episode 100 is here.

I don’t think either of us envisioned making it to 100 episodes. But thanks to our listeners, we have pulled through and delivered 100 episodes, and show no signs of slowing down.

We prepared to talk about technology in the classroom, but our early-show banter turned into an episode about a new Apple TV, apps in the living room and video games. A new Apple TV is coming soon, and we think it could really shake up the living room.

Are you ready to start downloading apps straight to your TV? Can a new Apple TV be the spiritual successor to the Wii when it comes to expanding the audience of video game players?

But Sony and Microsoft want to own the living room too. The Xbox One can control your cable box, has tons of streaming services, has world-class games, can do Skype from your couch and more. It’s actually a very compelling product for non-hardcore gamers, but Microsoft, and Sony with the PS4, have not done a good marketing and communication job with their new boxes.

My Mom and Dad won’t be swayed by vide-game centric commercials that focus on first-person shooters. But the TV, movie and Skype capabilities of the Xbox One? That’s something they would use a lot.

Listen to this week’s show:

 

Download the MP3

Snow notes:

The lazy tax

I’m nodding vigorously to this post about the absurdity of digital download XBOX 360 games costing more than the physical disc (even with shipping):

My friend calls this the “Lazy Tax” because you pay extra for the convenience of not having a disc to insert into your console when you want to play. This doesn’t make sense to me though. App stores seem to be the future, so why are game manufacturers still encouraging gamers to buy physical media?

Digital download are always going to be cheaper to produce than new physical media. But that doesn’t mean the greed of content companies won’t try to convince you to pay more because “it’s more convenient” for you, completely ignoring that digital downloads are much more convenient for content companies as well. The thing is content companies should sell digital downloads for less, not just because they are cheaper to produce, but also because selling digital downloads for less would mean more sales.

Convenience + better prices (while keeping profit margins) should be a slam dunk winning formula.